Why high-fidelity wireframes are slowing you down, what you lose when you skip the messy sketching phase, and how to actually use wireframes the way they were meant to be used.
The problem is that it is expected from the designer to straightaway share a polished version with the client, no matter whether they call it a wireframe or a visual design, it has to be polished enough even to initiate a discussion with the client. I think that's where this process got altered.
The problem is that it is expected from the designer to straightaway share a polished version with the client, no matter whether they call it a wireframe or a visual design, it has to be polished enough even to initiate a discussion with the client. I think that's where this process got altered.